oscillode/blender_maxwell/node_trees/maxwell_sim_nodes/sockets/blender/object_socket.py

53 lines
1.2 KiB
Python

import typing as typ
import bpy
import pydantic as pyd
from .. import base
from ... import contracts
####################
# - Blender Socket
####################
class BlenderObjectBLSocket(base.BLSocket):
socket_type = contracts.SocketType.BlenderObject
bl_label = "BlenderObject"
####################
# - Properties
####################
raw_value: bpy.props.PointerProperty(
name="Blender Object",
description="Represents a Blender object",
type=bpy.types.Object,
update=(lambda self, context: self.trigger_updates()),
)
####################
# - Default Value
####################
@property
def default_value(self) -> bpy.types.Object | None:
return self.raw_value
@default_value.setter
def default_value(self, value: bpy.types.Object) -> None:
self.raw_value = value
####################
# - Socket Configuration
####################
class BlenderObjectSocketDef(pyd.BaseModel):
socket_type: contracts.SocketType = contracts.SocketType.BlenderObject
label: str
def init(self, bl_socket: BlenderObjectBLSocket) -> None:
pass
####################
# - Blender Registration
####################
BL_REGISTER = [
BlenderObjectBLSocket
]