import typing as typ import bpy import pydantic as pyd from .. import base from ... import contracts #################### # - Blender Socket #################### class BlenderObjectBLSocket(base.BLSocket): socket_type = contracts.SocketType.BlenderObject bl_label = "BlenderObject" #################### # - Properties #################### raw_value: bpy.props.PointerProperty( name="Blender Object", description="Represents a Blender object", type=bpy.types.Object, update=(lambda self, context: self.trigger_updates()), ) #################### # - Default Value #################### @property def default_value(self) -> bpy.types.Object | None: return self.raw_value @default_value.setter def default_value(self, value: bpy.types.Object) -> None: self.raw_value = value #################### # - Socket Configuration #################### class BlenderObjectSocketDef(pyd.BaseModel): socket_type: contracts.SocketType = contracts.SocketType.BlenderObject label: str def init(self, bl_socket: BlenderObjectBLSocket) -> None: pass #################### # - Blender Registration #################### BL_REGISTER = [ BlenderObjectBLSocket ]