oscillode/blender_maxwell/node_trees/maxwell_sim_nodes/sockets/physical/accel_socket.py

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import typing as typ
import bpy
import pydantic as pyd
from .. import base
from ... import contracts
####################
# - Blender Socket
####################
class PhysicalAccelBLSocket(base.BLSocket):
socket_type = contracts.SocketType.PhysicalAccel
bl_label = "PhysicalAccel"
use_units = True
####################
# - Properties
####################
raw_value: bpy.props.FloatProperty(
name="Unitless Acceleration",
description="Represents the unitless part of the acceleration",
default=0.0,
precision=6,
)
####################
# - Socket UI
####################
def draw_label_row(self, label_col_row: bpy.types.UILayout, text: str) -> None:
label_col_row.label(text=text)
label_col_row.prop(self, "raw_unit", text="")
def draw_value(self, col: bpy.types.UILayout) -> None:
col_row = col.row(align=True)
col_row.prop(self, "raw_value", text="")
####################
# - Default Value
####################
@property
def default_value(self) -> None:
return self.raw_value * self.unit
@default_value.setter
def default_value(self, value: typ.Any) -> None:
self.raw_value = self.value_as_unit(value)
####################
# - Socket Configuration
####################
class PhysicalAccelSocketDef(pyd.BaseModel):
socket_type: contracts.SocketType = contracts.SocketType.PhysicalAccel
label: str
def init(self, bl_socket: PhysicalAccelBLSocket) -> None:
pass
####################
# - Blender Registration
####################
BL_REGISTER = [
PhysicalAccelBLSocket,
]