oscillode/blender_maxwell/node_trees/maxwell_sim_nodes/sockets
Sofus Albert Høgsbro Rose a06d87acc7 feat: More sockets, nodes, fixes.
We're starting to have a very advanced socket-based language
for defining nodes. It's very practical already.

The priorities are
1. All the nodes!
2. Sockets, including default values, as needed.
3. Library constants, mediums.
4. Output socket previews w/geonodes, geonodes structures.
5. Utilities including arrays (and selected array multi-input)

The code is still very spaghetti. This is very much still the
"first, make it run" part of the system design.
2024-02-19 18:36:16 +01:00
..
basic feat: More sockets, nodes, fixes. 2024-02-19 18:36:16 +01:00
blender feat: Registered all nodes. 2024-02-19 14:28:35 +01:00
maxwell feat: More sockets, nodes, fixes. 2024-02-19 18:36:16 +01:00
number feat: More sockets, nodes, fixes. 2024-02-19 18:36:16 +01:00
physical feat: More sockets, nodes, fixes. 2024-02-19 18:36:16 +01:00
vector feat: Registered all nodes. 2024-02-19 14:28:35 +01:00
__init__.py feat: More sockets, nodes, fixes. 2024-02-19 18:36:16 +01:00
base.py feat: More sockets, nodes, fixes. 2024-02-19 18:36:16 +01:00