oscillode/blender_maxwell/node_trees/maxwell_sim_nodes/nodes
Sofus Albert Høgsbro Rose a06d87acc7 feat: More sockets, nodes, fixes.
We're starting to have a very advanced socket-based language
for defining nodes. It's very practical already.

The priorities are
1. All the nodes!
2. Sockets, including default values, as needed.
3. Library constants, mediums.
4. Output socket previews w/geonodes, geonodes structures.
5. Utilities including arrays (and selected array multi-input)

The code is still very spaghetti. This is very much still the
"first, make it run" part of the system design.
2024-02-19 18:36:16 +01:00
..
bounds feat: Registered all nodes. 2024-02-19 14:28:35 +01:00
inputs feat: More sockets, nodes, fixes. 2024-02-19 18:36:16 +01:00
mediums feat: Registered all nodes. 2024-02-19 14:28:35 +01:00
monitors feat: Registered all nodes. 2024-02-19 14:28:35 +01:00
outputs feat: Registered all nodes. 2024-02-19 14:28:35 +01:00
simulations feat: More sockets, nodes, fixes. 2024-02-19 18:36:16 +01:00
sources feat: More sockets, nodes, fixes. 2024-02-19 18:36:16 +01:00
structures feat: More sockets, nodes, fixes. 2024-02-19 18:36:16 +01:00
utilities feat: Registered all nodes. 2024-02-19 14:28:35 +01:00
__init__.py feat: Registered all nodes. 2024-02-19 14:28:35 +01:00
base.py feat: More sockets, nodes, fixes. 2024-02-19 18:36:16 +01:00
kitchen_sink.py feat: More sockets, nodes, fixes. 2024-02-19 18:36:16 +01:00