oscillode/blender_maxwell/node_trees/maxwell_sim_nodes/sockets/blender/object_socket.py

88 lines
2.1 KiB
Python

import typing as typ
import bpy
import pydantic as pyd
from .. import base
from ... import contracts
####################
# - Blender Socket
####################
class BlenderMaxwellCreateAndAssignBLObject(bpy.types.Operator):
bl_idname = "blender_maxwell.create_and_assign_bl_object"
bl_label = "Create and Assign BL Object"
def execute(self, context):
mesh = bpy.data.meshes.new("GenMesh")
new_bl_object = bpy.data.objects.new("GenObj", mesh)
context.collection.objects.link(new_bl_object)
node = context.node
for bl_socket_name, bl_socket in node.inputs.items():
if isinstance(bl_socket, BlenderObjectBLSocket):
bl_socket.default_value = new_bl_object
if hasattr(node, "update_sockets_from_geonodes"):
node.update_sockets_from_geonodes()
return {'FINISHED'}
####################
# - Blender Socket
####################
class BlenderObjectBLSocket(base.BLSocket):
socket_type = contracts.SocketType.BlenderObject
bl_label = "BlenderObject"
####################
# - Properties
####################
raw_value: bpy.props.PointerProperty(
name="Blender Object",
description="Represents a Blender object",
type=bpy.types.Object,
update=(lambda self, context: self.trigger_updates()),
)
####################
# - UI
####################
def draw_label_row(self, label_col_row, text):
label_col_row.label(text=text)
label_col_row.operator(
"blender_maxwell.create_and_assign_bl_object",
text="",
icon="ADD",
)
####################
# - Default Value
####################
@property
def default_value(self) -> bpy.types.Object | None:
return self.raw_value
@default_value.setter
def default_value(self, value: bpy.types.Object) -> None:
self.raw_value = value
####################
# - Socket Configuration
####################
class BlenderObjectSocketDef(pyd.BaseModel):
socket_type: contracts.SocketType = contracts.SocketType.BlenderObject
label: str
def init(self, bl_socket: BlenderObjectBLSocket) -> None:
pass
####################
# - Blender Registration
####################
BL_REGISTER = [
BlenderMaxwellCreateAndAssignBLObject,
BlenderObjectBLSocket,
]