import bpy from .... import types, constants from ... import node_base class TripleSellmeierMediumNode(node_base.MaxwellSimTreeNode): bl_idname = types.NodeType.TripleSellmeierMedium.value bl_label = "Triple Sellmeier Medium" bl_icon = constants.ICON_SIM_MEDIUM input_sockets = { "B1": ("NodeSocketFloat", "B1"), "B2": ("NodeSocketFloat", "B2"), "B3": ("NodeSocketFloat", "B3"), "C1": ("NodeSocketFloat", "C1 (um^2)"), "C2": ("NodeSocketFloat", "C2 (um^2)"), "C3": ("NodeSocketFloat", "C3 (um^2)"), } output_sockets = { "medium": (types.SocketType.MaxwellMedium, "Medium") } socket_presets = { "_description": [ ('BK7', "BK7 Glass", "Borosilicate crown glass (known as BK7)"), ('FUSED_SILICA', "Fused Silica", "Fused silica aka. SiO2"), ], "_default": "BK7", "_values": { "BK7": { "B1": 1.03961212, "B2": 0.231792344, "B3": 1.01046945, "C1": 6.00069867e-3, "C2": 2.00179144e-2, "C3": 103.560653, }, "FUSED_SILICA": { "B1": 0.696166300, "B2": 0.407942600, "B3": 0.897479400, "C1": 4.67914826e-3, "C2": 1.35120631e-2, "C3": 97.9340025, }, } } #################### # - Properties #################### def draw_buttons(self, context, layout): layout.prop(self, 'preset', text="") #################### # - Blender Registration #################### BL_REGISTER = [ TripleSellmeierMediumNode, ] BL_NODES = { types.NodeType.TripleSellmeierMedium: ( types.NodeCategory.MAXWELL_SIM_MEDIUMS_LINEARMEDIUMS ) }