import typing as typ import bpy import pydantic as pyd from .. import base from ... import contracts #################### # - Blender Socket #################### class BlenderTextBLSocket(base.MaxwellSimSocket): socket_type = contracts.SocketType.BlenderText bl_label = "Blender Text" #################### # - Properties #################### raw_value: bpy.props.PointerProperty( name="Blender Text", description="Represents a Blender text datablock", type=bpy.types.Text, update=(lambda self, context: self.sync_prop("raw_value", context)), ) #################### # - UI #################### def draw_value(self, col: bpy.types.UILayout) -> None: col.prop(self, "raw_value", text="") #################### # - Default Value #################### @property def value(self) -> bpy.types.Text: return self.raw_value @value.setter def value(self, value: bpy.types.Text) -> None: self.raw_value = value #################### # - Socket Configuration #################### class BlenderTextSocketDef(pyd.BaseModel): socket_type: contracts.SocketType = contracts.SocketType.BlenderText def init(self, bl_socket: BlenderTextBLSocket) -> None: pass #################### # - Blender Registration #################### BL_REGISTER = [ BlenderTextBLSocket ]