#from . import unit_system from . import importers from . import constants #from . import lists #from . import scene BL_REGISTER = [ *importers.BL_REGISTER, # *unit_system.BL_REGISTER, # # *scene.BL_REGISTER, *constants.BL_REGISTER, #*lists.BL_REGISTER, ] BL_NODES = { **importers.BL_NODES, # **unit_system.BL_NODES, # # **scene.BL_NODES, **constants.BL_NODES, # **lists.BL_NODES, }