import typing as typ import bpy import pydantic as pyd from .. import base from ... import contracts #################### # - Blender Socket #################### class BlenderCollectionBLSocket(base.BLSocket): socket_type = contracts.SocketType.BlenderCollection bl_label = "BlenderCollection" #################### # - Properties #################### raw_value: bpy.props.PointerProperty( name="Blender Collection", description="Represents a Blender collection", type=bpy.types.Collection, update=(lambda self, context: self.trigger_updates()), ) #################### # - Default Value #################### @property def default_value(self) -> bpy.types.Collection | None: return self.raw_value @default_value.setter def default_value(self, value: bpy.types.Collection) -> None: self.raw_value = value #################### # - Socket Configuration #################### class BlenderCollectionSocketDef(pyd.BaseModel): socket_type: contracts.SocketType = contracts.SocketType.BlenderCollection label: str def init(self, bl_socket: BlenderCollectionBLSocket) -> None: pass #################### # - Blender Registration #################### BL_REGISTER = [ BlenderCollectionBLSocket ]