Color-Specialization of Previewed Nodes #60
Labels
No Label
abstractions
architecture
bug
distribution
docs
duplicate
enhancement
feature
physical
proposal
question
simulation
tooling
tracker
unconfirmed
ux
wontfix
No Milestone
No project
No Assignees
1 Participants
Notifications
Due Date
No due date set.
Dependencies
No dependencies set.
Reference: so-rose/oscillode#60
Loading…
Reference in New Issue
There is no content yet.
Delete Branch "%!s(<nil>)"
Deleting a branch is permanent. Although the deleted branch may exist for a short time before cleaning up, in most cases it CANNOT be undone. Continue?
Currently, all structures have this particular strange shade of green.
We'd really love different colors.
The easiest way is probably just, well. Pass a user-made shader in.
One neat approach could be to correlate the material color to the nk-plot of the medium, somehow. We needn't go so far as to generate a BRDF, but some kind of principled idea on the matter could be interesting.
We should prioritize manual color selection for Structure nodes, as it's a very bad experience that they are all green.