58 lines
1.5 KiB
Python
Executable File
58 lines
1.5 KiB
Python
Executable File
#!/usr/bin/env python3
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import sys, os
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import os.path as path
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#~ from sysconfig import get_python_version, get_path
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from setuptools import setup
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from setuptools import Extension
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from setuptools import find_packages
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#Weirdly long way to get to the actual header files we need to include.
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#~ pyPath = path.join(path.abspath(get_path('include') + os.sep + '..'), 'site/python{}'.format(get_python_version()))
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#Better - Mac & Linux only.
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#~ pyPath = '/usr/local/include/python{}'.format(get_python_version())'
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#Make sure we're using gcc.
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os.environ["CC"] = "g++"
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os.environ["CXX"] = "g++"
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cpp_args = ['-fopenmp', '-std=gnu++14', '-O3']
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link_args = ['-fopenmp']
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olOpt = Extension( 'openlut.lib.olOpt',
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sources = ['openlut/lib/olOpt.cpp'],
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#~ include_dirs=[pyPath], #Include from the the python3 source code.
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language = 'c++',
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extra_compile_args = cpp_args,
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extra_link_args = cpp_args
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)
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setup( name = 'openlut',
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version = '0.2.1',
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description = 'OpenLUT is a practical color management library.',
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author = 'Sofus Rose',
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author_email = 'sofus@sofusrose.com',
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url = 'https://www.github.com/so-rose/openlut',
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packages = find_packages(exclude=['src']),
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ext_modules = [olOpt],
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license = 'MIT Licence',
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keywords = 'color image images processing',
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install_requires = ['numpy', 'wand', 'scipy', 'pygame','PyOpenGL', 'setuptools'],
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classifiers = [
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'Development Status :: 3 - Alpha',
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'License :: OSI Approved :: MIT License',
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'Programming Language :: Python :: 3'
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]
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)
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