Added Python infrastructure, as well as, PIP NOW WORKSgit add README .venv requirements.txt !
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recursive-include openlut *.py
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recursive-include openlut *.py
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include openlut/lib/olOpt.cpp
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main.py
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main.py
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@ -8,9 +8,11 @@ Color Management: openlut deals with the raw RGB values, does its work, then put
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Dependencies:
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Dependencies:
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-numpy: Like, everything.
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-numpy: Like, everything.
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-wand: Saving/loading images.
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-wand: Saving/loading images.
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-PyOpenGL - For image viewer and other future graphics processing.
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-pygame - For the physical display in the viewer.
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-scipy - OPTIONAL: For spline interpolation.
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-scipy - OPTIONAL: For spline interpolation.
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Easily get all deps: sudo pip3 install numpy wand numba scipy
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Easily get all deps: sudo pip3 install numpy wand scipy PyOpenGL pygame
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*Make sure you get the Python 3.X version of these packages!!!
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*Make sure you get the Python 3.X version of these packages!!!
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@ -3,7 +3,7 @@ from functools import reduce
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import operator as oper
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import operator as oper
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import numpy as np
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import numpy as np
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import numba
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#~ import numba
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from .Transform import Transform
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from .Transform import Transform
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@ -32,7 +32,7 @@ class ColMat(Transform) :
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return ColMat(reduce(ColMat.__mul__, reversed(inMats))) #Works because multiply is actually non-commutative dot.
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return ColMat(reduce(ColMat.__mul__, reversed(inMats))) #Works because multiply is actually non-commutative dot.
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#This is why we reverse inMats.
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#This is why we reverse inMats.
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@numba.jit(nopython=True)
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#~ @numba.jit(nopython=True)
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def __optDot(img, mat, shp, out) :
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def __optDot(img, mat, shp, out) :
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'''
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'''
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Dots the matrix with each tuple of colors in the img.
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Dots the matrix with each tuple of colors in the img.
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@ -51,6 +51,7 @@ py::array_t<float> gam(py::array_t<float> arr, const std::function<float(float)>
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return result;
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return result;
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}
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}
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}
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@ -0,0 +1,5 @@
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numpy==1.12.0
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pygame==1.9.3
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PyOpenGL==3.1.0
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scipy==0.18.1
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Wand==0.4.4
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@ -2,25 +2,40 @@
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from setuptools import setup
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from setuptools import setup
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from setuptools import Extension
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from setuptools import Extension
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from setuptools import find_packages
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cpp_args = ['-fopenmp', '-std=gnu++14']
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link_args = ['-fopenmp']
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olOpt = Extension( 'openlut.lib.olOpt',
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sources = ['openlut/lib/olOpt.cpp'],
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language = 'c++',
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extra_compile_args = cpp_args,
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extra_link_args = cpp_args
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)
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setup( name = 'openlut',
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setup( name = 'openlut',
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version = '0.0.2',
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version = '0.1.1',
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description = 'OpenLUT is a practical color management library.',
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description = 'OpenLUT is a practical color management library.',
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author = 'Sofus Rose',
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author = 'Sofus Rose',
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author_email = 'sofus@sofusrose.com',
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author_email = 'sofus@sofusrose.com',
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url = 'https://www.github.com/so-rose/openlut',
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url = 'https://www.github.com/so-rose/openlut',
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packages = find_packages(exclude=['src']),
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ext_modules = [olOpt],
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license = 'MIT Licence',
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license = 'MIT Licence',
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keywords = 'color image images processing',
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keywords = 'color image images processing',
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install_requires = ['numpy', 'wand', 'scipy', 'pygame','PyOpenGL'],
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install_requires = ['numpy', 'wand', 'scipy', 'pygame','PyOpenGL', 'setuptools'],
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classifiers = [
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classifiers = [
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'Development Status :: 3 - Alpha',
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'Development Status :: 3 - Alpha',
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'License :: OSI Approved :: MIT License',
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'License :: OSI Approved :: MIT License',
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'Programming Language :: Python :: 3.5'
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'Programming Language :: Python :: 3'
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]
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]
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)
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)
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