openlut is, at its core, a transform-focused color management library, accessible from **Python 3.5+**. It's built on my own color pipeline needs, which includes managing
openlut is all about images and the transforms on images. Everything happens in (0, 1) float space. Large emphasis is placed on managing the
tools themselves as well - composing matrices, resizing LUTs, defining new gamma functions, etc. .
In many ways, OCIO is a system stringing basic operations together. I'd be perfectly plausible to write an OCIO alternative with openlut in the backend.
* You will need Homebrew ( copy/paste a command from http://brew.sh/ to install ) and XCode Command Line Tools for gcc (it should prompt you to install this).
* If this doesn't install pip, run `brew install python3; curl https://bootstrap.pypa.io/get-pip.py | python3`
To represent images, use a **ColMap** object. This handles IO to/from all ImageMagick supported formats (**including EXR and DPX**),
as well as storing the image data.
Use any child of the **Transform** class to do a color transform on a ColMap, using ColMap's `apply(Transform)` method.
The **Transform** objects themselves have plenty of features - like LUT, with `open()`, `save()`, and `resize()` methods, or TransMat with auto-combining
input matrices, or automatic spline-based interpolation of very small 1D LUTs - to make them helpful in and of themselves!